![]() ![]() The main weapons come in the form of a crossbow that fires fictitious versions of various creatures as projectiles with differing amounts of damage, alongside melee attacks including straight punches, spinning punches, head butting and charging at enemies. The projectile creatures include Stunkz that specialise in incapacitating a group of enemies Bolamites incapacitate a single enemy Chippunks attract enemies to them Zappflies inflict light damage, but are also useful for kinetic switches that allow lifts to start moving in your direction, alongside removing enemy force fields or shields and recharges power when not fired Fuzzles inflict moderate damage and are used most effectively as traps when fired at the ground Thudslugs inflict heavy damage and knock enemies to the ground Boombats inflict heavy damage and causes large explosions and Stingbees inflict moderate damage, but are the most rapid fire weapon. All of the creatures can be hunted throughout various areas of the surrounding environments, so ammo for Stranger’s crossbow is easy to replenish as it is never too far away. ![]() Stranger sucks incapacitated outlaws into the bounty gun which looks as though the premise was inspired by the Proton pack from the Ghostbusters films. Upgrades are available for purchase in exchange for in-game currency at the general stores located within all three of the main towns with upgrades available for such important attributes as increased stamina faster stamina regeneration faster reloading for the ammo on Stranger’s crossbow increased capacity of pouches to enable you to carry more ammo and much more besides. In-game currency is referred to as Moolah which can be collected by using melee attacks to destroy crates and boxes that contain multiple bags of Moolah, although the most likely method of earning Moolah is to complete bounties to earn the cash rewards with up to three times as much Moolah on offer for returning the bounty alive, rather than dead.
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